VSMM 2019 part 1 at the annual DEEP summit in Toronto
Current SMARTlab team members and previous graduates and adjuncts presented VSMM 2019 part 1 at the annual DEEP summit in Toronto! Lizbeth Goodman, James Aniyamuzala, Mohsen Mahjoobnia, Jutta Treviranus, Doreen Balabanoff, Lynne Heller, Martha Ladly, Sara Diamond, Nina Czegledy and Marie O’Mahony Barker all presented papers for publication in IEEE-
https://deep.idrc.ocadu.ca/ and David Rokeby gave the keynote for DEEP!
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The SMARTlab – IDRC PhD Seminar Oct 2019

The SMARTlab – IDRC PhD Seminar

The SMARTlab-IDRC PhD seminar is on!

This semester includes a session on IEEE Virtual Systems and Multimedia (link) and also 2 free Facebook certified digital skills training sessions in AI and Innovation. Please sign up to attend.

Eventbrite

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Intensive One Week Introduction and Hands-on Training Leading to a SMARTlab Certificate in XR Level 1 with an additional

Open session for the community on Thursday 28TH February, 7-8pm

Led by Globally Renowned XR Trainer Zi Siang See and Multimedia Expert Haireena Ooi, in residence from SMARTlab Australia (@the University of Newcastle)

25th Feb to 1st March 2019

Location: SMARTlab Skelligs c/o Cahirsiveen Library, Main Street, Cahirsiveen Times: 10am-5pm daily.

Day 1)

Lecture Demonstraton: XR for Research, Training and Community Impact

Virtual Reality and Augmented Reality: Introduction

Theory, history, application, use cases and demonstration

AR Basics with Layar

Day 2)

Basic XR Tools

Virtual Reality 360 workflow

Unity: Basic level design

Day 3)

Design; Applications:

AR Visual Programming (Intermediate)

Combining multiple platforms for mobile AR (Unity, Vuforia, Android-studio)

Prototyping and development

Day 4)

Design;

Applications: Virtual Reality Visual Programming (Intermediate)

Combining multiple platforms for room-scale VR (Unity, SteamVR-based device)

Prototyping and development

Day 5)

Advanced Demonstration: XR – Demo Unity of Lighting, Terrain, Custom UX with Hands VR

Participants showcasing their projects, review, discussion on future projects

Background: Upon completion of this training, the student should be able to:

1) Gain a working knowledge of fundamental AR and VR methods and techniques.

2) Be able to demonstrate knowledge of AR and VR methods by explaining certain features or aspects of the creation process.

3) Describe how the techniques would be applied to particular problems and use cases.

4) Develop competency in the visual programming of AR and VR.

5) Gain practical experience through the assignments to understand what is involved in designing and implementing a functional AR and VR system.

A Certificate of completion will be issued by SMARTlab for those who participate in the full week and produce a design concept for a prototype.

vrtrainingbrochure-1

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Professor Lizbeth Goodman will be moderating the HCI track at Hopper Local / Dublin at Microsoft Ireland.

Speakers will be:

Grace Hughes, Senior Content Designer for Fjord at The Dock, Accenture’s R&D hub.

Genevieve Smith-Nunes, Lecturer in computing education & digital media at University of Roehampton.

Kathryn Parkes, Design Researcher and UX Designer currently working with Cisco.

Hopper Local / Dublin February 27, 2019 · 7:30 am – 7:00 pm

Hopper Local / Dublin is a one-day locally organized conference modeled after our Grace Hopper Celebration (GHC). This immersive event brings together women technologists at all levels – along with leading companies from industry, academia, and research – to build relationships, learn, and advance their careers. Hopper Local / Dublin is the inaugural event and will launch an AnitaB.org Local Community in Ireland.

General Registration – 199.00 EUR / all-day event

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This month’s IDRC seminar is shared with Engineers Without Borders: see poster below.

The event takes place in Dublin this Thursday (31/01/19) evening from 18:30-19:30, at Engineers Ireland HQ, 22 Clyde Road, Dublin 4. 

Tickets are free and available from the link below.
https://www.eventbrite.com/e/smart-shelter-research-developing-reliable-techniques-for-developing-countries-tickets-55336765756

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In order to share the excitement of the MIT Reality Virtually Hackathon, we created a VR meetup which happened on Monday January 21-12 pm EST.

Speakers included:

Winners of Hackathon Categories,

Alessandro Dini , Chief Marketing Officer,

Wayray Jesse McCulloch, Program Manager, Microsoft Mixed Reality,

Dario Laverde, Senior Developer Evangelist, HTC

Lizbeth Goodman, Chair of Creative Technology Innovation, UCD

RAJ TIWARI, Worldwide Co-Chair, Future Direction’s Digital Reality Committee, IEEE

Scott W. Greenwald, Research Scientist at MIT Materials Research Laboratory

Moderators:

Mark Metry, Host of World’s Top 100 Podcast 🎧 Humans 2.0

Christian Long , Business Developer, Immersive VR Education

Lance Powell , Social Life VR Styles Magazine Creator

Michael Barngrover, VR First Regional Enabler

It was streamed via Facebook here:

Enablers of Tomorrow 2. Virtual Meetup – XR Innovation Landscape

Image result for Enablers of Tomorrow 2. Virtual Meetup - XR Innovation Landscape

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Professor Lizbeth Goodman chaired the Inclusion panel at the Grace Hopper conference in Houston, with speakers Dr Rouyi Zhou (Director of Accessibility IBM), Dr Sara Basson (Accessibility Evangelist Google), Dr Jutta Treviranus (Director IDRC, Canada & recent SMARTlab PhD graduate), and Dr Cathy Bodine (Director Assistive Tech Partnerships, University of Denver). Their panel was cited in the top three of the 20,000 person event celebrating women’s leadership in Technology!

 

Share the stage with Sara Basson, Cathy Bodine, Jutta Treviranus, Lizbeth Goodman on The Next Frontier: Designing for Accessibility & Inclusion. #GHC18, #accessibility

 

 

 

 

 

 

 

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Submit abstracts for presentations or papers now til Monday 7 May for 3 new SPECIAL SESSIONS at the IEEE GEM Conference in Galway (15-17 August, 2017). SMARTlab experts will co-chair these sessions and select top papers for publication in our forthcoming peer-reviewed journals!

Papers and practical presentations of new tools including MOOCS, AR apps et al are invited. Each submission should identify the user group it serves, with a note of any sensory, physical, cognitive or learning issues to be addressed.

submit here: https://edas.info/newPaper.php?c=24016&track=91464

This special session will focus on emerging Brain & Affective computer interfaces for AR/VR and Immersive environments and applications within the scope of Games and Interactive media technologies.

submit here: https://edas.info/newPaper.php?c=24016&track=91546

  • This special session solicits research contributions focussed on exploring the uses of textiles, smart materials, and wearables to enhance haptic or tactile memory triggers and the application of these sensing & interface technologies in the context of games and interactive media systems.
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