Inclusive VR/AR Training Tools and Methods co-chaired by Prof Lizbeth Goodman and Prof Jacki Morie
Papers and practical presentations of new tools including MOOCS, AR apps et al are invited. Each submission should identify the user group it serves, with a note of any sensory, physical, cognitive or learning issues to be addressed.
This special session will focus on emerging Brain & Affective computer interfaces for AR/VR and Immersive environments and applications within the scope of Games and Interactive media technologies.
submit here: https://edas.info/
- Wearables & Tactile Interfaces, co-chaired by Prof Lizbeth Goodman & Dr Camille Baker
- This special session solicits research contributions focussed on exploring the uses of textiles, smart materials, and wearables to enhance haptic or tactile memory triggers and the application of these sensing & interface technologies in the context of games and interactive media systems.